Thread: New animations for abduct and dominate mind (human side)

New animations for abduct and dominate mind (human side)

  1. #1
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    New animations for abduct and dominate mind (human side)

    What if sentinel scratch human during abduct? Hold by one hand and scratch by other?
    Also what about animation on dominated human? Holding head like in headache? Zombie style like lost team in TF2?
    Sorry for my terrible English

  2. #2
    Abduct's damage could just be bleeding out from claws dug in deep. No need to animate. Though its description does suggest active clawing...

    Humans wouldn't get headaches from mind control. Headaches are generally born of tension and blood flow, not whatever mystical means Deceivers employ. None of Kain's charmed victims were affected that way.

    Both would be nice details but are unnecessary. Unlikely to be implemented.

  3. #3
    Originally Posted by Ygdrasel
    Abduct's damage could just be bleeding out from claws dug in deep. No need to animate. Though its description does suggest active clawing...

    Humans wouldn't get headaches from mind control. Headaches are generally born of tension and blood flow, not whatever mystical means Deceivers employ. None of Kain's charmed victims were affected that way.

    Both would be nice details but are unnecessary. Unlikely to be implemented.
    Yup, pretty much sums it up.

  4. #4
    Actually,there used to be a unique animation for humans under dominate mind, it wasn't common and I don't know if other humans saw it. But I did get it on video around the time deceiver first came out, check it out:

    http://www.youtube.com/watch?v=Mp44Atf-d8U&t=1m23s

    If the timer doesn't work, go to around 1:20 to see it.
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  5. #5
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    Originally Posted by Khalith
    Actually,there used to be a unique animation for humans under dominate mind, it wasn't common and I don't know if other humans saw it. But I did get it on video around the time deceiver first came out, check it out:

    http://www.youtube.com/watch?v=Mp44Atf-d8U&t=1m23s

    If the timer doesn't work, go to around 1:20 to see it.
    It's usual dmg animation, and its not clean and visible. Hate situation when i move enemy to mate and mate scare and run.
    Sorry for my terrible English