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Thread: Inconsistencies in episode 4 *spoilers*

  1. #26
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    Quote Originally Posted by StrangerThanFiction View Post
    That could work. Or they could freak out and turn her into some science lab. Worse case senario is that she completely changes the course of the future, and some consequences could be worse than the original.

    You can really argue both sides for this. And you guys have great points. However, it all depends on the narrative that the developers want to create. They seem to follow the cliche about fated events. Either way, something like this can generate good discussion and debate. No one's wrong in this case. It's opinion based on fictional events in a fictional universe. Probably what Dontod wanted to do in the first place. Isn't it great how a video game about time traveling generate such great debate topics?
    To be honest, if we want to interpret Max powers seriously, if you return to the past, the future will not necessarily be the same you were previously. There's a great chance of things to be severely different and, among these, not have a car crash are all. So Max would never replicate the same future she was before - there's a minimal chance. Time is not linear and this is complex.

  2. #27
    Quote Originally Posted by RaulRoque View Post
    To be honest, if we want to interpret Max powers seriously, if you return to the past, the future will not necessarily be the same you were previously. There's a great chance of things to be severely different and, among these, not have a car crash are all. So Max would never replicate the same future she was before - there's a minimal chance. Time is not linear and this is complex.
    I don't envy Max at this point. Seems like a lot of pressure and responsibility that comes with the rewind power.

  3. #28
    Quote Originally Posted by aleja97 View Post
    For all she knew, it wouldn't be possible to come back the next time.
    Em. No.

    There was absolutely no reason for her to think so.
    Em, and what would be your great plan?
    If you really going to say that plan where one of them was killed and other was captured was actually fine - please, count me out.
    Eh, yes, why would Chloe care about Rachel's body?
    She cared sooo much that she left it where it was and even threw some earth on it.
    As for why she decided to go with Chloe to "kill him", it's completely obvious. To avoid it, and everything wrong that might happen.
    Really? And when, pry tell, she was planning to start talking Chloe out of it? They were both wandering around the junk yard in search for Nathan, with Chloe had her gun ready, saying "come on, come on Nathan needs to die now". And Maxine had no complains whatsoever about it.

  4. #29
    First post in this topic has been updated. Some new, fresh inconsistencies just for you!

  5. #30
    Quote Originally Posted by Xeva-q View Post
    -And about Frank. To get Frank's keys in episode three we should take the keys and then rewind. After that Maxine would still have Frank's keys. This occasion could even be mentioned in conversation with Frank in episode four. And yet if we kill Frank and take his note, the note would magicly disappear if we try to rewind. This inconsistency pretty much destroys workings of the world of "Life is strange" and i see no way around it.
    This is the main complain I have about this game.

  6. #31
    Quote Originally Posted by UveProblematique View Post
    This is the main complain I have about this game.
    What makes it even more sad, they could eliminate this easily by adding certain option in the list of final choices: "You have not talked with Frank".

  7. #32
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    Quote Originally Posted by Xeva-q View Post
    What makes it even more sad, they could eliminate this easily by adding certain option in the list of final choices: "You have not talked with Frank".
    This stuff is good for the developers to read so they can figure ways around it in future. Im sure it was really hard figuring out how to make the rewind really plausible but mistakes were going to be made.

    I had similar frustrations like not being able to rewind time in the bunker so that everything was put back away.

  8. #33
    UPDATE:

    -If Chloe would kill Frank she would never ask Maxine to rewind or even ask Maxine why she wouldn't rewind. Despise her ostentatious remorse she seems to be actually completely okay with Frank's death.
    Chloe is not okay with Frank's death. She even tells Max while they're putting the clues together that she's going to turn herself into the police after it's all over.

    Chloe not asking for Max to rewind? You did see how distress she was, right? She probably thought it in her head to ask, but wasn't sure how to say it out loud. It is as much fault on Max's part as it is on Chloe's for Frank's death. [Plus, we don't know what is to come in episode 5. If we somehow save Chloe, she might have several questions as to why Max didn't rewind.]

    -And about Frank. To get Frank's keys in episode three we should take the keys and then rewind. After that Maxine would still have Frank's keys. This occasion could even be mentioned in conversation with Frank in episode four. And yet if we kill Frank and take his note, the note would magicly disappear if we try to rewind. This inconsistency pretty much destroys workings of the world of "Life is strange" and i see no way around it.
    Could be forced? I have noticed that some things in LiS are forced [not sure why they couldn't let us rewind and keep the note. Makes more sense, but they probably were just like 'Nah, too easy....we have to make them feel all the feels.']

    -For Chloe and Maxine was unbelievably stupid NOT to watch Kate's viral video. I do not care how unpleasant it might be, they in a middle of investigation and this video - it is one of the most important clues so far.
    At THAT point in the investigation, the video was already taken down. (There is a video on Nathan's computer, but Max is still repulsed by the idea of it. Plus after seeing all the other creepy stuff he had in his room; she was ready to get the phone and get out. So was I). It's sad that the only thing we know about it was a drugged Kate Marsh "setting a tongue record on video". However, if that was all, then the only thing we could be able to use it for is proof that she WAS drug (and we could also easily use the photo in Victoria's room as well.)

  9. #34
    Quote Originally Posted by StrangerThanFiction View Post
    Chloe is not okay with Frank's death. She even tells Max while they're putting the clues together that she's going to turn herself into the police after it's all over.
    Why, is it not even a special word for it? A hypocrite.
    You did see how distress she was, right?
    But when she shooted herself on a junkyard she asked Maxine to rewind right away. Bullet in a chest was not enough distress for her, apparently.

    Do not you really see how it looks? When she was wounded she cryed for rewind. But when she wounded someone else she just forgot about it. Do you really have to justify everything?
    Could be forced? I have noticed that some things in LiS are forced [not sure why they couldn't let us rewind and keep the note. Makes more sense, but they probably were just like 'Nah, too easy....we have to make them feel all the feels.']
    Simply put: a lazy writing.
    At THAT point in the investigation, the video was already taken down. (There is a video on Nathan's computer, but Max is still repulsed by the idea of it. Plus after seeing all the other creepy stuff he had in his room; she was ready to get the phone and get out. So was I)
    Oh, it is getting easier. Video in Nathan's room was opened in a web browser.
    However, if that was all, then the only thing we could be able to use it for is proof that she WAS drug (and we could also easily use the photo in Victoria's room as well.)
    Yes, we do not know. And we'll never know because two main characters in this game is so stupid. But what i know as a fact that when you investigating someone's kidnapping, a video of a victim, made right before the act could not to be not important. And so, i see no reason for them not to watch this video, besides pure distilled stupidity.

  10. #35
    To me many interactions and character decisions in Ep 4 seemed very unconvincing. The fact that the decision to kill Chloe is made after giving it ten seconds of thought. Shouldn't a moral choice like that be taken a little more seriously? Also, even Max would stop to consider the consequences for herself. At that point supposedly she doesn't know yet she can go back to the original timeline, as that thought occurs to her only when she finds the photo.

    Dialog is filled with lines like 'You're not selfish!' It may be okay once but even Max shouldn't go around saying things like that all the time.

    The encounter with Frank. He is wounded, then Max says they need the codes. Max is neither threatening him nor particularly worried about his condition, she just sounds apologetic. And Frank sounds indifferent, as if saying, if you want them so much, well, fine.

    The final scene. Going to the grave a second time. Okay, life is strange. But how does the criminal know they're not going to the bunker first, maybe the message was referring to the evidence in the bunker?

    I'm not saying all that is impossible, just implausible and ruining any suspension of disbelief.

  11. #36
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    Quote Originally Posted by lancelot2 View Post
    To me many interactions and character decisions in Ep 4 seemed very unconvincing. The fact that the decision to kill Chloe is made after giving it ten seconds of thought. Shouldn't a moral choice like that be taken a little more seriously? Also, even Max would stop to consider the consequences for herself. At that point supposedly she doesn't know yet she can go back to the original timeline, as that thought occurs to her only when she finds the photo.

    Dialog is filled with lines like 'You're not selfish!' It may be okay once but even Max shouldn't go around saying things like that all the time.

    The encounter with Frank. He is wounded, then Max says they need the codes. Max is neither threatening him nor particularly worried about his condition, she just sounds apologetic. And Frank sounds indifferent, as if saying, if you want them so much, well, fine.

    The final scene. Going to the grave a second time. Okay, life is strange. But how does the criminal know they're not going to the bunker first, maybe the message was referring to the evidence in the bunker?

    I'm not saying all that is impossible, just implausible and ruining any suspension of disbelief.
    Sorry for not separating quotes, it's really difficult on a phone.

    1. Well, that depends on you how long you're going to stay in the decision screen.
    2. Why? If you imagine this situation, it seems realistic to me.
    3. What? In my walkthrough, Chloe was threatening Frank. And even if she didn't, Frank said something like: "Okay. Now get out of my life forever."
    4. W. And what evidence is in bunker? Practically none. It doesn't prove anything.

  12. #37
    Quote Originally Posted by Tataboj View Post
    1. Well, that depends on you how long you're going to stay in the decision screen.
    Good one, but the point is that there is no real build-up to it and no serious consideration given to that choice within the game. Completely incongruous to the importance of the choice.

    Quote Originally Posted by Tataboj View Post
    3. What? In my walkthrough, Chloe was threatening Frank. And even if she didn't, Frank said something like: "Okay. Now get out of my life forever."
    No, it's Max who says 'We just want the code for your account book', I checked. But my point really was that the emoting seemed wrong to me, both from her and from Frank. Same as with corny dialog lines, that's subject to opinion, sure.

    With both 1) and 3), it seems to me that this episode became too much of just a bunch of separate scenes, with too little build-up. Here we do killing Chloe. Here we do Warren beating Nathan. Then we move on and do yet another scene where someone points a gun at someone, for the tenth time.

    Quote Originally Posted by Tataboj View Post
    4. W. And what evidence is in bunker? Practically none. It doesn't prove anything.
    Actually because of the annoying habit of Life Is Strange to comment on the in-game texts that we haven't had a chance to read yet, I missed something here. The message that Chloe receives reads 'glad you got one last look at rachel nobody will ever find her again after im done'. On her phone we can see that it's a message from Nathan. But that's doubly absurd, sending such an incriminating message from his phone. Is he being framed?

    There are too many assumptions going on here. First the criminal knows that it was Chloe who broke into the bunker. Then he knows that she discovered the grave site (that one step I suppose is plausible). Then he knows she'll run straight to the site, even though she knows it's a trap (as setting a trap is the only rational reason to send the message, whether it's really Nathan sending it or not). Also he knows she'll not bring the authorities. Also he knows she'll not try to do anything with the photo and video evidence in the bunker. Really?

  13. #38
    Quote Originally Posted by lancelot2 View Post
    Also he knows she'll not try to do anything with the photo and video evidence in the bunker. Really?
    He can time-travel.

  14. #39
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    Quote Originally Posted by lancelot2 View Post
    Good one, but the point is that there is no real build-up to it and no serious consideration given to that choice within the game. Completely incongruous to the importance of the choice.



    No, it's Max who says 'We just want the code for your account book', I checked. But my point really was that the emoting seemed wrong to me, both from her and from Frank. Same as with corny dialog lines, that's subject to opinion, sure.

    With both 1) and 3), it seems to me that this episode became too much of just a bunch of separate scenes, with too little build-up. Here we do killing Chloe. Here we do Warren beating Nathan. Then we move on and do yet another scene where someone points a gun at someone, for the tenth time.



    Actually because of the annoying habit of Life Is Strange to comment on the in-game texts that we haven't had a chance to read yet, I missed something here. The message that Chloe receives reads 'glad you got one last look at rachel nobody will ever find her again after im done'. On her phone we can see that it's a message from Nathan. But that's doubly absurd, sending such an incriminating message from his phone. Is he being framed?

    There are too many assumptions going on here. First the criminal knows that it was Chloe who broke into the bunker. Then he knows that she discovered the grave site (that one step I suppose is plausible). Then he knows she'll run straight to the site, even though she knows it's a trap (as setting a trap is the only rational reason to send the message, whether it's really Nathan sending it or not). Also he knows she'll not bring the authorities. Also he knows she'll not try to do anything with the photo and video evidence in the bunker. Really?
    Max said: "Just give us the codes." Chloe pointed gun at Frank: "Now!" Frank said: "Okay, here it is. Now get out of my life."

    Bunch of separate scenes? LiS doesn't have scheme of a movie but a serial, and serials (and life) work like that since they don't have just one plot.

    I think they don't know Max and Chloe were in the Dark Room. In fact, I think that Jefferson found out Max or Chloe were trying to find Nathan and put two and two together.

  15. #40
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    Quote Originally Posted by lancelot2 View Post
    Good one, but the point is that there is no real build-up to it and no serious consideration given to that choice within the game. Completely incongruous to the importance of the choice.



    No, it's Max who says 'We just want the code for your account book', I checked. But my point really was that the emoting seemed wrong to me, both from her and from Frank. Same as with corny dialog lines, that's subject to opinion, sure.

    With both 1) and 3), it seems to me that this episode became too much of just a bunch of separate scenes, with too little build-up. Here we do killing Chloe. Here we do Warren beating Nathan. Then we move on and do yet another scene where someone points a gun at someone, for the tenth time.



    Actually because of the annoying habit of Life Is Strange to comment on the in-game texts that we haven't had a chance to read yet, I missed something here. The message that Chloe receives reads 'glad you got one last look at rachel nobody will ever find her again after im done'. On her phone we can see that it's a message from Nathan. But that's doubly absurd, sending such an incriminating message from his phone. Is he being framed?

    There are too many assumptions going on here. First the criminal knows that it was Chloe who broke into the bunker. Then he knows that she discovered the grave site (that one step I suppose is plausible). Then he knows she'll run straight to the site, even though she knows it's a trap (as setting a trap is the only rational reason to send the message, whether it's really Nathan sending it or not). Also he knows she'll not bring the authorities. Also he knows she'll not try to do anything with the photo and video evidence in the bunker. Really?
    I almost feel that this, as the majority of nitpicks levied against this title, stem from a lack of general understanding - rather than digging a bit deeper, it's much easier to just blame the game's writers for having been too subtle. In response to your last paragraphs alone, Chloe explicitly reads aloud the text in the scene prior; the player does not need to check the in-game phone. Nathan is clearly being framed, in that instance. As has been pointed out several times before (and what should have been immediately obvious, and alarming), there is a stark contrast between the text delivered and previous texts that have been received from Nathan (these being the messages originating from blocked numbers).
    There is nothing in the game implying that the killer knows of Chloe and Max entering the bunker. The grave site is obvious, given that they left it uncovered. Chloe is displayed as the sort of character that would consistently re-engage with a blade-wielding drug dealer that she suspects of having murdered her best friend. If this seems like a logical inconsistency to you, if her willful engaging a highschool brat seems out-of-character to you, you haven't been paying attention. If Chloe did not go to the authorities immediately after discovering the body, it doesn't require a brain-surgeon to assume that she might have her own sense of justice in mind. Again, there is nothing in the game indicating that any other character is aware of the two protagonist's discovering the dark room. This fact is privileged to the player, and it can't be assumed common knowledge.

  16. #41
    Quote Originally Posted by Rehjul View Post
    In response to your last paragraphs alone, Chloe explicitly reads aloud the text in the scene prior; the player does not need to check the in-game phone.
    No, Chloe just says this: "He says there won't be any evidence left after he's done." So without seeing the actual text it's ambiguous, it may refer to the Dark Room as well.

    Quote Originally Posted by Tataboj View Post
    I think they don't know Max and Chloe were in the Dark Room. In fact, I think that Jefferson found out Max or Chloe were trying to find Nathan and put two and two together.
    Quote Originally Posted by Rehjul View Post
    There is nothing in the game implying that the killer knows of Chloe and Max entering the bunker. The grave site is obvious, given that they left it uncovered. Chloe is displayed as the sort of character that would consistently re-engage with a blade-wielding drug dealer that she suspects of having murdered her best friend. If this seems like a logical inconsistency to you, if her willful engaging a highschool brat seems out-of-character to you, you haven't been paying attention. If Chloe did not go to the authorities immediately after discovering the body, it doesn't require a brain-surgeon to assume that she might have her own sense of justice in mind. Again, there is nothing in the game indicating that any other character is aware of the two protagonist's discovering the dark room. This fact is privileged to the player, and it can't be assumed common knowledge.
    I guess we'll have to wait and see whether or not it's properly explained in Episode 5. If the chain starts from the Dark Room, that part makes some amount of sense: the criminal visits the Dark Room (a bit of a coincidence, but okay) -- sees it's clearly been broken into -- sees the binder with Rachel's photos -- realizes the Rachel's grave could have been discovered. But if not, how did he realize the grave had been found? Does he take a stroll by the grave site every evening?

  17. #42
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    Xeva-q: That thing about Max burying the photo - the task is indeed impossible. What can she do? Just to save William or let him die. And he will buy the car no matter what.

  18. #43
    Quote Originally Posted by Tataboj View Post
    Xeva-q: That thing about Max burying the photo - the task is indeed impossible. What can she do? Just to save William or let him die. And he will buy the car no matter what.
    [redacted] I already have answered this.
    Last edited by Driber; 11th Aug 2015 at 08:54. Reason: .

  19. #44
    Quote Originally Posted by Rehjul View Post
    I almost feel that this, as the majority of nitpicks levied against this title, stem from a lack of general understanding - rather than digging a bit deeper, it's much easier to just blame the game's writers for having been too subtle. In response to your last paragraphs alone, Chloe explicitly reads aloud the text in the scene prior; the player does not need to check the in-game phone. Nathan is clearly being framed, in that instance. As has been pointed out several times before (and what should have been immediately obvious, and alarming), there is a stark contrast between the text delivered and previous texts that have been received from Nathan (these being the messages originating from blocked numbers).
    There is nothing in the game implying that the killer knows of Chloe and Max entering the bunker. The grave site is obvious, given that they left it uncovered. Chloe is displayed as the sort of character that would consistently re-engage with a blade-wielding drug dealer that she suspects of having murdered her best friend. If this seems like a logical inconsistency to you, if her willful engaging a highschool brat seems out-of-character to you, you haven't been paying attention. If Chloe did not go to the authorities immediately after discovering the body, it doesn't require a brain-surgeon to assume that she might have her own sense of justice in mind. Again, there is nothing in the game indicating that any other character is aware of the two protagonist's discovering the dark room. This fact is privileged to the player, and it can't be assumed common knowledge.
    Maybe nathan found out about max taking his stuff and went to the bunker to tell Jefferson.

  20. #45
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    Quote Originally Posted by Xeva-q View Post
    Booooring. I already have answered this.
    Then you know I am right.

  21. #46
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    Deleted the last personal post and redacted Xeva-q's post. Let's keep it constructive, everyone

  22. #47
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    Roger that!

  23. #48
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    -What on Rachel's photos made Chloe think that Rachel is dead? They not that different from Kate's photos!

    -Even if we assume that she looks like she is dead on the photos and we simply can not see it because of game artistic design, why Chloe and Maxine decided that Rachel was buried on exact same spot where photo was made? Clearly, burying a corpse and making a photo is very different tasks. It is only natural if they made in different locations. There is absolutely no cause-effect relation. Assumption that Rachel's body was buried on the same place with location that pictured on photo - is nothing more than baseless, stupid wild guess.

    Chloe mentions (but we dont see it) there's a photo of Nathan holding Rachel's body in the hole about to bury her.

    "Why is he putting her in the ground like that?"

  24. #49
    Yup. And Chloe recognized the place because Rachel's buried beside the broken signs on the ground.

  25. #50
    Quote Originally Posted by Tataboj View Post
    Then you know I am right.
    I know the exact opposite. No one even come close to reasonable explanation. And so, at this point her decision looks like that in my book:

    https://www.youtube.com/watch?v=5q3BtIaB2Hc

    " it's not really failure if you're not even trying".

    "And don't be bitter just because you're a quitter,
    You can even hold up your head up and brag
    That's right, you gave up!"


    Quote Originally Posted by OHWceta View Post
    Chloe mentions (but we dont see it) there's a photo of Nathan holding Rachel's body in the hole about to bury her.

    "Why is he putting her in the ground like that?"
    Nope. Take a look at this.



    And after ending of cut-scene, page left unturned. So Chloe and us saw the very same photos.

    So, inconsistency is still there.
    Last edited by Xeva-q; 11th Aug 2015 at 18:46.

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