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Thread: Q & A for the Devs.

Q & A for the Devs.

  1. #326

    Question

    Yes i have a question ...

    Has any of the questions in this thread been answered ? ...
    Hi, i'm the one who makes Wall of Text Armadas in a unhinged regular fashion.
    If you remember me, best start taking your pills again.

  2. #327
    Good question.
    D/\\/NTLESS /\ND TR\/E

  3. #328
    It's been a long road, grievous


  4. #329
    Originally Posted by Kent-45
    Gimme that! *steals*
    "You see it too? For me, it's always like this..."
    (Angela Orosco - Silent Hill 2)

  5. #330

    Unhappy

    Dog Man , stop chewing at the picture ...

    And Kent , what *** road are you talking back ? ...
    This world , this life we've lead ... it's come to the point that we don't even have the common *** courtesy of being offered a 'road' ...

    Society hates us ... it won't even give us a road ... no road ... why ... WHHHYY ...

    Anywya i haz a question ...

    Was there any Deleted Levels ? i mean , is Dog Days the 'final product' the same as Dog Days the 'original idea' ? ...
    Just wondering if the same developpment issues (either technology limitations or publishing pressures) that occured with Dead Men happened again ...
    Hi, i'm the one who makes Wall of Text Armadas in a unhinged regular fashion.
    If you remember me, best start taking your pills again.

  6. #331
    Question; Any plans for K&L2 Gamerpics and themes?

    Thanks!
    Always Outnumbered,
    Never Outgunned.

  7. #332
    Question about the DLC guns, yes I'm being a * by not trawling through 8 other topics.

    I bought the UK limited edition, know how many guns I got? 3. A silenced pistol, a silenced uzi and a rifle, great guns but where are the rest on the box art on the back?
    360 Gamertag: Morphilms
    I don't give a about the men! Just shut that thing up and drive.

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