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Type: Posts; User: Volnaiskra

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  1. Is that by any chance the same as the days when...

    Is that by any chance the same as the days when games were much simpler and were made with smaller teams, and hence less potential breakpoints? Or was it the day when we were all younger and dumber...
  2. But they already have our money, and fixing the...

    But they already have our money, and fixing the audio won't get them a cent more. Nor will not fixing it void any kind of legal obligation (a moral obligation perhaps, but not a legal one), as may...
  3. Eidos is probably contractually obligated to...

    Eidos is probably contractually obligated to provide Mantle support, and AMD are probably paying for the privilege. Unfortunately, no one's paying them to fix the audio.
  4. Frumpy was totally spot on in making that...

    Frumpy was totally spot on in making that mod/church comment.

    The mods have said things like 'I'm sure they're working on it' and 'if they can help, they will', without knowing whether what you...
  5. That figure is pretty meaningless, at least for...

    That figure is pretty meaningless, at least for PC. Who buys retail copies anymore? I'd wager that only 10% of PC gamers do. Though I agree that the reception did seem rather lukewarm.
  6. I'm another person who's holding off playing the...

    I'm another person who's holding off playing the game until the sound issues are at least partway resolved. And I certainly won't be blindly pre-ordering the next Eidos game (like I did Thief) after...
  7. In some cases, probably years. The game was in...

    In some cases, probably years. The game was in development for a very long time. Something clearly broke down in the Eidos structure for so many issues to slip through. They surely were noticed by...
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