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  1. The problem with guards waking up is that a lot...

    The problem with guards waking up is that a lot of players wouldn't want to take that risk, and will slaughter every living thing in the mission to make it easier for themselves. Of course, the real...
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    The problem with third person, as has been...

    The problem with third person, as has been mentioned, is it forces certain level design choices like high ceilings and wide spaces (and I'm not talking about vents and stuff which you could change to...
  3. Assuming the game isn't a remake, I'd still be...

    Assuming the game isn't a remake, I'd still be very interested in seeing these missions return to the story. Most of my favourite missions from the originals are two-parters (that is to say, you...
  4. What are you talking about? Rocky 4 was...

    What are you talking about? Rocky 4 was fantastic!

    I'd also be interested in a remake of Thief 1, in a Tomb Raider Anniversary kinda way. I'd like to see Constantine's mansion in a modern engine...
  5. Sticky: http://i96.photobucket.com/albums/l200/nickdablin/...

    http://i96.photobucket.com/albums/l200/nickdablin/thi4f.jpg
  6. Minigames? Forcing the player to hunt for healing...

    Minigames? Forcing the player to hunt for healing items? I thought the idea was to make the game immersive. :mad2:
  7. Well, those two wince-inducing points of...

    Well, those two wince-inducing points of credibility-reduction aside, you make some good points.
  8. This. It makes my head spin.

    This. It makes my head spin.
  9. This is exactly why the 4 (or IV) NEEDS to be in...

    This is exactly why the 4 (or IV) NEEDS to be in the title. So people DO go back and play the first three and find out what they were missing. Otherwise, you're pandering to retards.
  10. Sticky: Eidos, can you hire Dominus to do the concept...

    Eidos, can you hire Dominus to do the concept art? That's awesome! :)
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    I'd have to agree that third person breaks...

    I'd have to agree that third person breaks immersion. In Thief 1 and 2, one could really feel like you were a master thief. In T3, you were pushing a somewhat wobbly and unstreamlined Thief-shape...
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    Poll: Rope arrows. It's easier to make good levels...

    Rope arrows. It's easier to make good levels catering for rope arrows than it is to make good levels catering for climbing gloves. With rope arrows, if there's somewhere the player shouldn't be able...
  13. It'd be like making an Indiana Jones movie...

    It'd be like making an Indiana Jones movie starring Shia LeBoeuf and without Harrison Ford in it. The city can be as atmospheric and wonderful as you like, but seeing it through the eyes of anyone...
  14. So option a) Eidos Montreal has some great ideas...

    So option a) Eidos Montreal has some great ideas for Thief 4 and are beavering away at making a great game to please the fans, while Eidos PR department study demographic charts while sipping skinny...
  15. sounds like it'd be a pain in the ass to heal....

    sounds like it'd be a pain in the ass to heal. There's a big difference between realistic and fun. Healing food isn't realistic, but it's a lot less immersion-breaking than having to leave the...
  16. There are so many bad ideas in this thread it's...

    There are so many bad ideas in this thread it's difficult to comprehend.

    If Garrett isn't the player character of Thief 4, I won't buy it, play it, or acknowledge it exists.

    Actually I will...
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    Turning an animlightpoint on/off

    I want to turn on an AnimLightPoint with a button, but a simple control device ain't working. The light is always on at the start.
    I tried ticking "Inactive" but that didn't seem to have any effect....
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    Thanks! I was playing on hard. As soon as I knew...

    Thanks! I was playing on hard. As soon as I knew what to look for, it jumped right out at me! (as usual) :rolleyes:

    Mission complete!

    Truly phenomenal architecture in this mission (nearly as...
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    Stuck on this fantastic level. I've done...

    Stuck on this fantastic level. I've done everything except open the secret passage. I've found where it is - the bookcase in the library, and I've found two frobbable books that turn off the watcher,...
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