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    "I used to work on previous games where we had...

    "I used to work on previous games where we had lead platforms, and when we were close to the release date, we had to do a port," he added. "And believe me, you don’t want to do that."

    What a...
  2. You've never played Thief, have you?

    You've never played Thief, have you?
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    It's not really about the beats as much as...

    It's not really about the beats as much as everything else, which is what ambient excels at (and why it's used to great effect in some games).
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    It most definitely is not! :o Sorry but "this...

    It most definitely is not! :o Sorry but "this stuff" is quite clearly:
    Electronic, Ambient, Drum'n'Bass, IDM, mostly on the darker side of the spectrum.

    To call it trance would be a blatant...
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    "We are fans of the original game, but was slow!"...

    "We are fans of the original game, but was slow!"

    Thief is as fast-paced as you want to play it, and I'd like to see you creep your way out of the Bonehoard with a bunch of undead on your tail ;)...
  6. Here's the full quote from warcrow's interview: ...

    Here's the full quote from warcrow's interview:

    Which not only means they're treating it like a new IP (I guess the Icarus theme is really fitting in a way :rolleyes: ), but also that we can...
  7. Even in a fixed position where the camera is...

    Even in a fixed position where the camera is perpendicular to Adam it still allows for Adam to be against a wall near the corner, not leaning, whilst the player gets to see around the corner (or over...
  8. With effort I can think of one thing I "liked"...

    With effort I can think of one thing I "liked" from the leaked footage, though: that you'll be able to choose what Adam's going to say in dialogue (as opposed to the single-phrase "emoticon"...
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    Poll: And what if, say, hypothetically speaking, said...

    And what if, say, hypothetically speaking, said studio instead seeks to cash in on DX, and has said to itself that if their sales go beyond break-even that they will attempt to further cash with...
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    Poll: Taking a perfectly valid argument and...

    Taking a perfectly valid argument and misrepresenting it ad absurdum will not make your case for you. In fact..

    :rolleyes:
  11. Great post/topic, Ashpolt! It pretty much...

    Great post/topic, Ashpolt!

    It pretty much sums up most of the contentious issues we're concerned about (that we know of) in a most comprehensive and clear manner. :thumb:

    I'd like to humbly...
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    "The industry" has yet to outgrow diapers. ...

    "The industry" has yet to outgrow diapers.

    http://www.bit-tech.net/gaming/pc/2010/05/17/why-aren-t-games-better/1
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    Disillusionment of Ten O'Clock

    The houses are haunted
    By white night-gowns.
    None are green,
    Or purple with green rings,
    Or green with yellow rings,
    Or yellow with blue rings.
    None of them are strange,
    With socks of lace...
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    [HK-47 voice] Reasonable response; So what's...

    [HK-47 voice] Reasonable response; So what's there to like?
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    :( I can't say I can blame you for not sticking...

    :( I can't say I can blame you for not sticking around, but it's a shame to see you go. Hope you change your mind, even if neither Eidos Montreal nor its games are worth our patronage.
  16. I wholly agree they shouldn't be overused, just...

    I wholly agree they shouldn't be overused, just not dismissed either. If you take TDS for example (okay, bad example for obvious reasons, but bear with me) it was clear that this was a version of The...
  17. Left out of pagan areas, or left out completely?...

    Left out of pagan areas, or left out completely? If so, how do you think that impacts the atmosphere of haunted locales? I think those elements are integral to the thieving.

    While I agree TMA was...
  18. To be fair, it was doomed from the moment someone...

    To be fair, it was doomed from the moment someone typed "Very good news.." ;)
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    Well this speaks volumes, and this might be the...

    Well this speaks volumes, and this might be the first bit of honesty about the intentions behind third-person view: it has nothing to do with gameplay, and everything to do with reaching a large...
  20. http://imgur.com/FGGok.jpg

    http://imgur.com/FGGok.jpg
  21. **** That's not the case, contrary to what the...

    ****

    That's not the case, contrary to what the "community management" over here would have you believe (they're the ones that troll under different usernames). If you take a look at this topic you...
  22. You mean; less game-y. Heh.

    You mean; less game-y.

    Heh.
  23. I think you read past the worst bits (note: OP...

    I think you read past the worst bits (note: OP doesn't know good news from bad news so read it all), which are new, or at least to me.


    I'd call this "feature" non-dimensional conversations...
  24. Ah yes, the split second it takes to read a...

    Ah yes, the split second it takes to read a response totally ruins everything :rolleyes:

    It's almost as frustrating as knowing what's going to happen when you press "w".
  25. And just when we thought it couldn't get (much)...

    And just when we thought it couldn't get (much) worse.
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