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  1. I got quite a lot to play atm. Playing Xcom:...

    I got quite a lot to play atm.

    Playing Xcom: The Long War mod for Xcom: EU an EW soon.
    Also, I have a TW2 replay going, Splinter Cell Blacklist, Deus Ex Human Revolutions.
    Also got this little...
  2. I think such reviews (and previews) are often...

    I think such reviews (and previews) are often rather the result of personal disappointment and lack of distance to the medium due to the fact that the SB themselves were huge fans of the Thief...
  3. Sneaky Bastards - Deep in the Shadows: Thief Design Analysis

    Hey guys,

    thought I'd post this here. This is a month of analysis work of the Sneaky Bastards regarding Thief. They mentioned 1 or 2 strengths and good points and a lot of criticism about it and...
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    Tried it a lot. Never happened to me. All that...

    Tried it a lot. Never happened to me.

    All that happens is either Garret stopping like a wall blocks him or Garret letting himself fall instead of jumping.

    #

    Yeah jumping on one place doesn't...
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    Post a video on Youtube and give me the link....

    Post a video on Youtube and give me the link. I'll watch it and then find an explanation.

    It's possible you pressed jump too early which would be like you never pressed it. And since you can fall...
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    I think one of the main points to keep in mind...

    I think one of the main points to keep in mind here is that contextual jumping works better in third person games, since the perspective and the feeling of freedom is completely different in an third...
  7. You want to know why contextual movements work in...

    You want to know why contextual movements work in Assassins Creed and not int Thief?

    1. Assassins Creed is a 3rd person game. Contextual movement is more comfortable in a third person game IMO
    2....
  8. +Free Jump Exactly my thoughts :thumb: ...

    +Free Jump

    Exactly my thoughts :thumb:

    Those things are core design decisions which just shouldn't have been overseen.
    Would they fix all that I think Thief would be playing in a completely...
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    I would be satisfied if the levels in Thief would...

    I would be satisfied if the levels in Thief would be half as big as the old Thief games (1+2).
    And if they have multiple paths/entry points and the like of course.

    It just feels to linear.
    ...
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    Agreed on level design regarding linear...

    Agreed on level design regarding linear environments, sound, interface, inconsistencies and bad story.

    Plus, the game had not enough civilians, especially in the HUB it is totally BORING because...
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    Don't tell me you never chew on leaves or smoked...

    Don't tell me you never chew on leaves or smoked some mushrooms to get slow-mo x-ray vision? ;)
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    Yeah I know, it's a little small. But just...

    Yeah I know, it's a little small.

    But just saying "make it like the old games" helps not that much.
    I thought I'd provide the example that comes the closest in the new game.

    Of course it...
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    Hey. So you know what my DLC suggestion is? ...

    Hey.

    So you know what my DLC suggestion is?

    Make the DLC missions like the old missions.
    Good example is the Bank Heist.

    Just try to give us big open non-linear levels with lots of ways to...
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    You want my honest answer? Dishonoreds open...

    You want my honest answer?

    Dishonoreds open level design and sanboxy nature in comparison to Thief has little to do with the fact that Corvo has magical powers. If I compare the two games I...
  15. Yeah, like it was said in this thread. It's an...

    Yeah, like it was said in this thread.

    It's an above average game and a good core Stealth experience.

    But it still lacks some things like the open level design, free jumping, being able to use...
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    Which kinda feels cheap IMO. But each his/her...

    Which kinda feels cheap IMO. But each his/her own.

    Anyway.


    IMO Thief has better CORE stealth mechanics.

    But Dishonored has more choices, playstyles, a more open level design, actual free...
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    I wouldn't even mind people and Garrett looking...

    I wouldn't even mind people and Garrett looking down on killing or combat, that's okay.

    What I am not okay with is that you give me a fighting system but you don'T make it at least "okay".

    I...
  18. Also, to add this, I think maybe they should make...

    Also, to add this, I think maybe they should make a sword accessible or a dagger.

    Here me out stealth fans !!

    What if you start the game with the Blackjack and later on you can buy a dagger. It...
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    I agree on this, but I have to add some...

    I agree on this, but I have to add some additional criticism (for my personal opinion/review):

    - Restrictiveness of gameplay breaks the immersion of full-boy immersion, especially in the case of...
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    Agreed. I hated the loss of free jump. It was...

    Agreed.

    I hated the loss of free jump. It was immersion breaking.

    Also, if I go up a rope, it should be swinging !!
    And, another thing, the rope arrows having very rare places where you can...
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    That is a joke right? You can hear them from 2...

    That is a joke right?
    You can hear them from 2 rooms away sometimes !!
    They are not as LOUD as in the old Thief games, sure. But you can hear footsteps very clearly in Dishonored. Your own as well...
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    Mostly agree on the OP's points. Very goo review....

    Mostly agree on the OP's points. Very goo review.

    Main good points:

    1. good atmosphere
    2. Stealing stuff is fun as hell
    3. Good "neutral-to-every-playstyle" rating system
    4. Focus on Stealth...
  23. While I understand your point I have to say that...

    While I understand your point I have to say that I liked that you are practically not supposed to fight and that Stealth is the better option, always.

    Though in the next game (if there is one)...
  24. That is one of the major problems I see in a lot...

    That is one of the major problems I see in a lot of reboots of old games these days.

    Besides Thief the major example I can name here is Splinter Cell Blacklist.

    They did the exact same thing...
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